Introducing the Razer Hydra, the world’s first PC gaming-grade motion sensing controllers that let you extend your natural body motion directly into the game. A breathtaking new way to play when you can intuitively reach out and interact with the virtual world in complete three dimensions, as you would in real life.
 
Faster with ultra-low latency and more precise with one-to-one tracking to the exact millimeter and degree makes this the best motion sensing for absolute game immersion.
 
The Razer Hydra is bundled exclusively with Portal 2, which includes the Sixense MotionPack DLC that features 6 TrueMotion levels that were specifically created for use with the Razer Hydra.
 
Unrivaled Precision Technology
Using magnetic motion sensing, the best available technology of its kind, the Razer Hydra’s compact base station can compute the exact location and orientation of controllers in your hands, down to a millimeter and degree. Combined with Razer-grade ultra-low latency, you get a fluid and unhindered experience that’s accurate and precise, like a mirror reflection of you in the game world.
 
Total Game Immersion
Play your PC games in a new way with motion sensing controllers that take you deeper into the game world by letting you interact and move in complete three dimensions. Attacking with your weapon of choice at any precise angle or throwing a grenade with the right force becomes as easy and intuitive as picking up your mobile to make a call.
 
Extensive PC Games Library Compatibility
Apart from Portal 2, the Razer Hydra is optimized for over 250+ popular PC games right out of the box. No more waiting for scarce motion-compatible games. And with the future possibility for more downloadable game configurations and the ability to self-configure motion mapping to your specifications, the Razer Hydra is a versatile monster that plays virtually every game.
 
Technical Specifications
 
(Per controller)
 
Thumb-ergonomic analog stick for fluid control
4 Hyperesponse action buttons
Rapid-fire trigger and bumper for faster in-game response
Non-slip satin grip surface
True six degree-of-freedom magnetic motion tracking
Lightweight, anti-tangle braided cable
 
(Base station)
 
Low-power magnetic field, low power consumption
Ultra precise sensor for 1mm and 1 degree tracking
No line of sight to controllers required
Low latency feedback
 
Approximate Size : 120 mm / 4.92” (Length) x 120 mm / 4.92” (Width) x 100 mm / 3.94” (Height)
Approximate Weight : 800 g / 1.76 lbs
 

System Requirements
 
PC with 35MB free disk space
USB Port
Windows XP/Vista/7
 

NEWSsixense
  • Hands-On with Sixense STEM

    "The inventors of Razer's Hydra controller technology have a new motion-tracking system..."    Tested

  • MakeVR will let you design a 3D object with your hands

    "You may soon no longer need to master complicated design software to dive into 3D printing."    VentureBeat

  • MakeVR: a virtual space to quickly produce 3D designs

    "When a design is complete, it can be sent directly to a 3D printer without any post-processing required."    GigaOm

  • MakeVR Wants to Make 3D Design Easy

    "The software’s newest feature is its most impressive. Sixense will introduce collaborative modeling..."    Popular Mechanics

  • Hands-on with Sixense’s MakeVR

    "Can't find the perfect gift for your grandmother's birthday?
    Just make it."    Engadget

MEDIAsixense
  • MakeVR 3D Modeling and Printing

    MakeVR eliminates traditional menus and operations, instead relying on natural hand gestures.

  • Sixense STEM Hands-On

    Engadget tries out the Sixense STEM prototype with Sixense Creative Director Danny Woodall

  • Creating a 3D scene in MakeVR

    We challenged one of our interns to select a piece of art and then to use MakeVR to re-create it in 3D.

  • Demo of MakeVR (Engineering TV)

    Sixense wants to make 3D modeling and design accesible to everyone, anywhere, collaboratively…

  • Introducing the STEM System

    Wireless, modular motion tracking for the most natural and intuitive interaction with video games, virtual reality, and more.