INSTALLATION
NOTE: If you have worked on or created any MCEs in your configs directory of your current build, you'll have to move them to Documents/username/Sixense Entertainment/MotionCreator 2/configs/. This is where you should put all of your mce's. Instead of modifying Sixense created mce's, you should duplicate them into the user configs directory and disable the Sixense created mce.
1. Download the .zip attached to this post. Unzip it using your compression utility. (Free utilities: 7-Zip, WinRar)
2. Run the setup file.
3. Run the MotionCreator.exe.
RELEASE NOTES
This is a beta release for MotionCreator 2.0
06/15/12 - 2.0.0.1931
MotionCreator:
- Fixed condition filters to work with binding_check and velocity conditions
- Joystick condition deadzone no longer affects the joystick_config deadzone1
- Added distance_to_base and distance_between_controllers conditions
- Schema Version rev to 1.2
Editor:
- Fixed exclusive hold checkbox not getting set properly when opening an existing binding
- Remove duplicate autobind field in Joystick_config blend dialog
- Fixed Alternate Game Configuration checkbox not resizing with the window
- Fixed set_joystick_mode action controller combo box not setting the controller parameter
- Fixed trigger conditions not exporting thresholds.
- Added distance_to_base and distance_between_controllers conditions
I've also updated the Schema and help documentation.
EXAMPLES
distance_between_controllers Condition
controller P1L, P1R, P2L, P2R
Specify the controller you wish to check. ( P1R checks agains P1L, P1L checks agains P1R, P2L checks against P2R etc)
distance int
The distance in mm the controllers must be apart for the condition to return true
axis x, y, z, magnitude
The axis to use when checking the distance relative to the base
Below, the condition returns true if the right controller is 100mm in front of the left controller down the z axis relative to the base.
Code:<conditions> <distance_between_controllers> <controller>P1R</controller> <filter>normal</filter> <distance>100</distance> <axis>z</axis> </distance_between_controllers> </conditions>
The following condition returns true when the player puts the left controller to the right of the right controller 100mm. Basically we can check if the player is CROSSING his hands.
You can use a quick bind as well.Code:<conditions> <distance_between_controllers> <controller>P1L</controller> <filter>inverted</filter> <distance>-100</distance> <axis>x</axis> </distance_between_controllers> </conditions>
The same applies to the distance_to_base condtion except of course it checks the specified controller to base station distance.Code:<quick_bindings> <controller> <which>P1L</which> <name>press a</name> <distance_between_controllers>350</distance_between_controllers> <key>a</key> </controller> </quick_bindings>
DOWNLOAD: MotionCreator_beta_1931_setup.zip



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