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Thread: MotionCreator 2 Beta Build 1931

  1. #1
    Administrator Danny's Avatar
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    MotionCreator 2 Beta Build 1931

    INSTALLATION

    NOTE: If you have worked on or created any MCEs in your configs directory of your current build, you'll have to move them to Documents/username/Sixense Entertainment/MotionCreator 2/configs/. This is where you should put all of your mce's. Instead of modifying Sixense created mce's, you should duplicate them into the user configs directory and disable the Sixense created mce.

    1. Download the .zip attached to this post. Unzip it using your compression utility. (Free utilities: 7-Zip, WinRar)

    2. Run the setup file.

    3. Run the MotionCreator.exe.


    RELEASE NOTES
    This is a beta release for MotionCreator 2.0

    06/15/12 - 2.0.0.1931
    MotionCreator:
    - Fixed condition filters to work with binding_check and velocity conditions
    - Joystick condition deadzone no longer affects the joystick_config deadzone1
    - Added distance_to_base and distance_between_controllers conditions
    - Schema Version rev to 1.2

    Editor:
    - Fixed exclusive hold checkbox not getting set properly when opening an existing binding
    - Remove duplicate autobind field in Joystick_config blend dialog
    - Fixed Alternate Game Configuration checkbox not resizing with the window
    - Fixed set_joystick_mode action controller combo box not setting the controller parameter
    - Fixed trigger conditions not exporting thresholds.
    - Added distance_to_base and distance_between_controllers conditions

    I've also updated the Schema and help documentation.

    EXAMPLES

    distance_between_controllers Condition
    controller P1L, P1R, P2L, P2R
    Specify the controller you wish to check. ( P1R checks agains P1L, P1L checks agains P1R, P2L checks against P2R etc)

    distance int
    The distance in mm the controllers must be apart for the condition to return true

    axis x, y, z, magnitude
    The axis to use when checking the distance relative to the base


    Below, the condition returns true if the right controller is 100mm in front of the left controller down the z axis relative to the base.
    Code:
    <conditions>
      <distance_between_controllers>
        <controller>P1R</controller>
        <filter>normal</filter>
        <distance>100</distance>
        <axis>z</axis>
      </distance_between_controllers>
    </conditions>

    The following condition returns true when the player puts the left controller to the right of the right controller 100mm. Basically we can check if the player is CROSSING his hands.
    Code:
    <conditions>
      <distance_between_controllers>
        <controller>P1L</controller>
        <filter>inverted</filter>
        <distance>-100</distance>
        <axis>x</axis>
      </distance_between_controllers>
    </conditions>
    You can use a quick bind as well.

    Code:
    <quick_bindings>
      <controller>
        <which>P1L</which>
    
        <name>press a</name>
        <distance_between_controllers>350</distance_between_controllers>
        <key>a</key>
            
      </controller>
    </quick_bindings>
    The same applies to the distance_to_base condtion except of course it checks the specified controller to base station distance.


    DOWNLOAD: MotionCreator_beta_1931_setup.zip
    Danny Woodall
    Creative Director
    Sixense Entertainment Inc.

  2. #2
    Senior Member
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    Mar 2012
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    130
    I found a bug in mceditor. When making a point gesture and selecting controller the button associated with the point gesture will be on the same controller. Changes does not save. If I tick left controller for gesture and right bumper for button it will be saved as left controller for gesture and left bumper.

    Otherwise I am very happy for the update.
    If hydra would be integrated in batman arkham city it would be cool to move the controllers really far apart when jumping or falling down to start gliding, and moving the stretched out arms up or down to controll the flight (diving or gliding).

    Kind regards!

  3. #3
    Senior Member
    Join Date
    Aug 2011
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    254
    Why does the installer doesn't offer to uninstall the previous version if that is really necessary?
    (somtimes new reply notification emails don't reach my inbox, please let me know if you think it has happened)

  4. #4
    Regarding the distance, the distance entered is in what units - centimeters?

  5. #5
    Senior Member
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    Mar 2012
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    Another bug in mceditor. If saving changes of freelook exponent, when i open the binding again to work on it the freelook exponent is reset.

  6. #6
    Junior Member
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    Jun 2012
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    19
    I to find all the settings on the mouse pointer page reset on closing or am i doing something wrong ?

  7. #7
    Senior Member
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    If you're gonna make the update an exe, don't force us to uninstall the previous version first. Also, please add a feature to make MC stop reminding me of updates. A "don't remind me again" button or checkbox would be nice.

  8. #8
    Junior Member
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    There is a checkbox in preferences on the motioncreator

  9. #9
    Administrator Danny's Avatar
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    @axelbernadotte. Thanks for the bug report. I'll get those fixed.

    @TiagoTiago & SuperSoldier
    I am not intentionally forcing you to uninstall. That is InstallShield's default behavior and I am pretty sure that I need to use the paid version of InstallShield to steamline updates. I will take a look and see if there is something I can do.

    @Leonard
    The units are in mm
    Danny Woodall
    Creative Director
    Sixense Entertainment Inc.

  10. #10
    Quote Originally Posted by Danny View Post
    @axelbernadotte. Thanks for the bug report. I'll get those fixed.

    @TiagoTiago & SuperSoldier
    I am not intentionally forcing you to uninstall. That is InstallShield's default behavior and I am pretty sure that I need to use the paid version of InstallShield to steamline updates. I will take a look and see if there is something I can do.

    @Leonard
    The units are in mm
    And regarding the distance_between_controllers, why is there the need to add the controller? If its distance between controllers, both controllers are needed for the actions to be done, am I correct?

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