When i tried dual analog aiming mode it was not at all how i thought it would be.
Now i instead will make a request about a aiming mode that is like i thought dual analog would be.
Its like a 360-controller except for one thing. Because of the place taken by the ratchet button, one or two functions must be made by hand movements with the left controller instead. Otherwise we control character movement with left analog stick, and camera movement with the right, like with a 360-controller. There is no mouselook/hybrid aim, except when ratchet button is pressed. This makes us use mouselook/hybrid aim only when we need precision aiming, and otherwise control the game in a normal “dual analog” way. We ratchet by not pressing the ratchet button.
This is how i thought “dual analog mce” would work. The dual analog i tested was the dual analog mce for crysis, which i could not notice anything different about compared to the mouselook mce for the same game. My suggestion of this gamemode becomes two different, because i guess some people would like to jump into mouselook while pressing ratchet button, and some people would like to go into hybrid mode. But i dont see why somebody would like to play in a 360-contoller style, while in sudden bursts go into freelook or akimbo mode for aiming.
Anyway, i would like to test this form of “360-style dual analog with bursts of mouselook or hybrid in precision moments” gaming, so i hope you could make these mce.