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Thread: Osc 1.0

  1. #31
    Administrator Danny's Avatar
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    Jun 2011
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    Steam hasn't updated our SDK yet.
    http://sixense.com/windowssdkdownload

    Code:
    typedef struct _sixenseControllerData {
      float pos[3];
      float rot_mat[3][3];
      float joystick_x;
      float joystick_y;
      float trigger;
    ...
    Danny Woodall
    Creative Director
    Sixense Entertainment Inc.

  2. #32
    Senior Member
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    Jul 2010
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    I'm looking at the reference document for that release, and it still says joystick and trigger data is unsigned char.

  3. #33
    Administrator Danny's Avatar
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    Ah yes, the documentation.... Ignore the documentation
    Danny Woodall
    Creative Director
    Sixense Entertainment Inc.

  4. #34
    Senior Member
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    Jul 2010
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    But I can't ignore it! Documentation is king! Is

    float joystick_x;
    float joystick_y;
    float trigger

    going to be the only change to the documentation for this SDK release? Over all platforms?

  5. #35
    Administrator Danny's Avatar
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    Jun 2011
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    Yeah I believe so. The other platforms already had the increased precision as they came online later. I only realized our SDK had never been updated and didn't support windows x64. The other notable bug I fixed was the velocity derivs for controller index 1
    Danny Woodall
    Creative Director
    Sixense Entertainment Inc.

  6. #36
    Senior Member
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    I updated Hydra-OSC ( https://github.com/MrMormon/hydra-osc ) to reflect the floaty changes. Sorry I took so long, shurikenyo. I added a link to the calibration issues thread in the readme, since that thread deals with the position-orientation coupling.

  7. #37
    Junior Member
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    Jun 2012
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    Quote Originally Posted by MrMormon View Post
    I updated Hydra-OSC ( https://github.com/MrMormon/hydra-osc ) to reflect the floaty changes. Sorry I took so long, shurikenyo. I added a link to the calibration issues thread in the readme, since that thread deals with the position-orientation coupling.
    HEY! MrMormon!! i have been busy with other things ...to many things to dooooo!!! this will surely come in handy soon when i will try to build some kind of controller in touchdesigner! to control music and visuals n stuff, perhaps for some performance piece in the future, who knows...

    thanks alot, if something cool comes out ill post it here.

    take care man! all the best to you!

    downloading...

  8. #38
    Senior Member
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    Jul 2010
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    You're welcome, and good luck! I forgot to mention, but if you look in the readme, you can specify an update rate other than 250 Hz as an optional command-line argument (for example, > [directory] OSC.exe 125.2 )

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