I actually think 8-way selection is to open for mistakes to give a really fluent gaming, and that is even if I always put the threshold to 0.9.
Instead, if I want 12 different options on right...
Type: Posts; User: axelbernadotte
I actually think 8-way selection is to open for mistakes to give a really fluent gaming, and that is even if I always put the threshold to 0.9.
Instead, if I want 12 different options on right...
There could be different reasons for jitter. There are many threads about it in this forum. If you look at them you will likely soon find the solution for your jitter-problem. I think there is a FAQ...
RMB is the right mouse button. He means that you should push it to get the menu where you have the option to force an MCE. (but it seems you already managed that, and you dont need to install the SDK...
I have an annoying problem with wand-mode in first person shooters (tested on crysis 3 and stalker call of pripyat), besides the annoying invisible borders: When i have my fine aim binding to not...
Are we going to see this mode in a future version of motion creator, or is there a way i can make it already?
I
Really interesting question Statix!
I have been experimenting with different settings for awhile, but i still feel that i have no clue how to create the most jitterfree high sensitivity-settings.
...
Right now i have solved this problem by having the hydra mouselook sensitivity at 2.4, with a sensitivity multiplier of 0.2 on my aim-binding. This works ok for me because i never fire from the hip....
Fixed the problem with Section 8 by going into the compability settings of motion creator and made it be run by administrator.
in battlefield 3 both my keyboard and my hydra stops working...
Fixed it by going into the compability settings of motion creator and made it be run by administrator.
Now i experience troubles with Battlefield 3. Played the multiplayer with the hydra when the game got out, without having problems. I now reinstalled the game and tried different mce (both homemade...
Yes it works on the desktop. All hydra mce that i force work on the desktop. So does ordinary mouse and keyboard. But in game the forced mce does not work at all, even though the ordinary mouse and...
I wrote about this somewhere wlse, but i think it could be a bug or a kind of incompability so i will repeat my observation here, hoping that someone could doublecheck if they have the same problem....
As i said. I am "forcing" it. I tried "forcing" several different mce. They are all working exept when the game runs, but strangely the normal mouse and keyboard work. No reaction for hydra inputs....
I would love to see this happen! Great idea!
Anyone wants to make a razer hydra weilding team on crysis 3 multiplayer?
1 Wireless. But not if it impacts performance.
2 probably to expensive, but oled for buttons so that i can decide what they will say when make an mce. I often miss QTE parts of the crappy campains...
I used to play the game section 8 with the hydra some year ago.
I reinstalled it again to have a second run.
When i tried to launch it there was some file missing (xlive.dll) for it to run so i had...
:)
I noticed that my mce for far cry 2 was crappy. I actually didnt play so much because i got tired of the respawns. Im very happy with my work for stalker and far cry 3 (amazing game). My...
I updated the mce in the post above. Now i think it should work as you want. Notice that i added a binding called "sprint stop" that stops sprinting if the joystick becomes less pushed in the...
I can fix that. when do you want crouch to stop, and when do you want sprint to stop?
Do you want sprint to stop when you stop pushing stick up?
You want to get out of crouch by pressing the...
fixed it. look in my edited post above.
:)
It seems to be a good feature. But in some games pressing crouch when running creates a slide or a slide-attack. In these cases these bindings might...
I fixed it! I will upload the mce so you can look at how i did. To make one binding only to turn on a action, you check "on only" in the action box of the binding. And then you can make another...
ha. Sorry im stupid. I just read "up" position as neutral position because the stick sticks straight up in the neutral position. How idiotic of me.
I think you should set the action to "on only" and lots of repeat.
Did you try to set a long repeat on the action, so that after you have been running and the character automatically returns to walking he will start running again without you having to click another...