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View Full Version : MotionCreator 2 Beta Build 2306



Danny
07-06-2012, 11:42 AM
INSTALLATION

NOTE: If you have worked on or created any MCEs in your configs directory of your current build, you'll have to move them to Documents/username/Sixense Entertainment/MotionCreator 2/configs/. This is where you should put all of your mce's. Instead of modifying Sixense created mce's, you should duplicate them into the user configs directory and disable the Sixense created mce.

1. Download the .zip attached to this post. Unzip it using your compression utility. (Free utilities: 7-Zip (http://www.7-zip.org), WinRar (http://www.rarlab.com))

2. Run the setup file.

3. Run the MotionCreator.exe.


RELEASE NOTES
This is a beta release for MotionCreator 2.0

07/06/12 - 2.0.0.2306
MotionCreator:
- Grids work correctly when playing windowed
- Grids scale correctly with different aspect ratios
- Added bottom_center and top_center pin types to click_grid's.
- Fixed path to simple3d
- Fixed Wand always being relative after switching back to wand mode from a different view mode.
- Opening an mce through MotionCreator will open the MotionCreator Editor

Editor:
- Removed interval for binding check
- Pressing esc won't close the main dialog windows
- Fixed the common conditions settings not initializing properly
- Fixed buggy joystick configs
- Fixed bug where saving an mce would swap the value for num_rows and num_cols
- Fixed both Horizontal and Vertical sensitivity settings not saving in the MousePointer dialogs
- Fixed trigger thresholds bug.

DOWNLOAD: MotionCreator_beta_2306_setup.zip (http://www.sixense.com/motioncreator2/MotionCreator_beta_2306_setup.zip)

Ash
07-06-2012, 05:37 PM
270

when i go to change the settings on this page none of the changes stick, is there a certain way to save them?

Danny
07-06-2012, 08:22 PM
Use the Mouselook and Freelook tabs for now. Looks like those filters aren't really working all that well :S. You can Adjust the sensitivity by selecting the wand sensitivity. I'll add them to my bug list.

Ash
07-06-2012, 09:28 PM
tks Danny those workarounds work ok