View Full Version : DC Universe
01-10-2012, 10:28 AM
I just got my Hydra, and I love it. I want to use it on DC Universe, since it's now Free2Play. Thanks
01-11-2012, 08:55 AM
Okay, I'm an idiot. The last part of my post didn't copy and I just realized it now. Since I got the Hydra on Monday, I haven't had time to really work on an MCE yet; any help will be appreciated.
Here are the controls for DC universe:
PC Controls/Keyboard Edit
Look Around Mouse
Jump Space Bar
Movement Mode F
Accelerated Movement Mode Num Lock
Melee Attack Left-Click
Ranged Attack Right-Click
Lock Current Target Tab
Clear Locked Target C
Block Left Shift
Dodge W,A,S,D while holding Shift
Interact (Person / Device) E (Hold)
Pick Up Object E (Hold)
Throw Held Object Right-Click
Smash Held Object Left-Click
Gather Nearby Loot Left Ctrl
Scroll Through List
Zoom Camera Mouse scroll wheel
Toggle Stance T
Group Loot L
Journal Window J
Inventory Window I
Social Window O
(The letter, not Zero)
Ability Tray 1-8 (as marked under the skill)
01-15-2012, 07:08 PM
Here is what I have come up with so far, please tell me if I'm on the right track and if this could be added soon.
01-16-2012, 09:06 AM
Actually, after re-examining things, I've changed the MCE based upon a Freelook Mode. I copied some code from a Half Life FreeLook and then re-arranged some things. Someone please tell me how it looks and if anything won't work. I'm only getting one error in Visual Studio.
Keep in mind, I'm a newbie at XML, so I'm learning as I go.
01-16-2012, 12:15 PM
Okay, here's my third attempt. The last one wasn't all the great when trying to play the game.
This one should work better, but I need to get the freelook behaving better. Once again any suggestions or changes will be appreciated.
01-17-2012, 12:34 PM
I've created an .mce for this game. Feel free to change the whole code I don't want any credits for this file.
Included: Mouselook and Freelook.
All should be working fine, if not write down.
01-17-2012, 08:05 PM
Thanks man, I'll give it a try.
01-18-2012, 11:17 AM
Wonder if I could use this as a startup for the RIFT since its basically the same thing... except tool bar 1 - 10
01-21-2012, 03:19 PM
Many thanks to Blovesx for setting up the initial profile for me; I have been using this as my template. I have modified it slightly and added a dual analog mode that requires movement of the controllers to use special skills. Here is my updated model. I'll also post this in the User Generated Forums.
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