Board of Directors

Avi Arad – Chairman

CEO of Arad Productions and former CEO of Marvel Studios, where he was responsible for Marvel’s great financial success in movies, DVDs, video games, toys and merchandising.

Jeff Bellinghausen – Director

Engineer at Valve Corporation with 15 years of software development in immersive 3D simulators for medical and military applications.

Tom Hannan – Director

A business lawyer, trial lawyer, and investor, Tom has worked with Amir Rubin for more than 12 years in technology and video gaming.

Amir Rubin – Director

Experienced, strategic, and insightful entrepreneur with over 20 years of developing products in the fields of simulation, video games, virtual reality and motion tracking. Built a team at Sixense with a shared passion for creating products that revolutionize the way we create and interact with digital content.

 
 
 
 
 

  • Motion Controllers Make Great Virtual Reality Lightsabers

    "It's one of the most obviously fun, relatable things to do with motion controllers, even for people who are otherwise skeptical of VR."    The Verge

  • If You Want To Wield A Lightsaber, Sixense’s STEM System Could Be The Closest You’ll Ever Get

    "Yes, they're awesome."    Inventor Spot

  • Oculus Rift and STEMs make the ultimate lightsaber game possible

    "...we still don’t have a decent lightsaber game to play. That is set to change, though, through the combination of Oculus Rift and Sixense’s STEM System."    Geek

  • How to Become a Virtual Jedi with STEMs

    "Sixense’s STEMs are looking like a must have Oculus Rift companion..."    HITC Tech

  • Incredible Lightsaber and Gun Interactions

    "I am incredibly excited about the near-future of VR after seeing these three new videos from Sixense..."    Road to VR

MEDIAmore...
  • Awesome VR Lightsabers

    The lightsaber or sword is the true test for a one-to-one motion tracking system in VR…                      

  • Advanced Weapon Mechanics

    An example of common game interactions with a focus on full-simulation weapon mechanics.                      

  • Easy-to-build VR Interactions

    We showcase interactions, easily reproducible through the SixenseVR SDK.                                            

  • Introducing the STEM System

    A motion tracking system for the most intuitive interaction with video games, virtual reality, and more.

  • Loading Human with STEM System

    Preview of Untold Games’s Loading Human played with our STEM System. We were impressed with the early integration!