Advisory Board

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Research and Development Advisors


Martin CaplanMartin Caplan is dedicated to the art and science of play, Martin has over ten years experience in game development for traditional games, serious games, theme parks, video game consoles and mobile. Marti is currently Senior Producer creating great games at Other Ocean and has worked as a video game producer and consultant with Sega, Microsoft, Sony and Nintendo. Currently a Producer at Bioware Social / EA leading teams to create amazing next generation experiences in social games.

Jason JeraldJason is Founder and President of NextGen Interactions, a consulting firm that specializes in creating next-generation experiences that go beyond the mouse and keyboard. He has been creating virtual reality systems and applications since 1996. His work has been featured in the New York Times and on the cover of the MIT Press Journal Presence: Teleoperators and Telepresence. Jason has co-authored over 20 peer-reviewed publications and patents in the areas of computer graphics, human-computer interaction, and virtual reality. He has served on the ACM SIGGRAPH Conference Committee for multiple years and currently serves on the IEEE Virtual Reality Committee and IEEE 3D User Interfaces Committee. Jason received a PhD in Computer Science with a focus on virtual reality and motion/latency perception from the University of North Carolina at Chapel Hill and a Bachelor of Science in Computer Science with an emphasis in Computer Graphics with minors in Mathematics and Electrical Engineering from Washington State University.

Igor Khalfin, PhDIgor is one of the world’s foremost authorities in high-precision tracking, guidance and navigation systems with over 30 years of experience in the aerospace/defense and academic fields. His expertise includes optoelectronics, electromagnetics, imaging systems and sensors, remote sensing, applied physics, signal processing, and nonlinear systems. Igor is currently employed with Lockheed Martin Space Systems Company, where he is leading the projects on spacecraft control systems. His prior experience includes senior engineering positions at Rockwell Collins, Polhemus, State University of New York, and University of North Carolina, Charlotte. Igor holds a PhD in physics from Bar-Ilan University in Israel.

Joseph LaViolaJoseph J. LaViola Jr. is the CAE Link Professor and associate professor in the Department of Electrical Engineering and Computer Science and directs the Interactive Systems and User Experience Lab at the University of Central Florida. He is also an adjunct assistant research professor in the Computer Science Department at Brown University. His primary research interests include pen-based interactive computing, 3D spatial interfaces for video games, predictive motion tracking, multimodal interaction in virtual environments, and user interface evaluation. His work has appeared in journals such as ACM TOCHI, IEEE PAMI, Presence, and IEEE Computer Graphics & Applications, and he has presented research at conferences including ACM SIGGRAPH, ACM CHI, the ACM Symposium on Interactive 3D Graphics, IEEE Virtual Reality, and Eurographics Virtual Environments. He has also co-authored “3D User Interfaces: Theory and Practice,” the first comprehensive book on 3D user interfaces. In 2009, he won an NSF Career Award to conduct research on mathematical sketching.
Joseph received a Sc.M. in Computer Science in 2000, a Sc.M. in Applied Mathematics in 2001, and a Ph.D. in Computer Science in 2005 from Brown University.




















Business Advisors

 
Greg CruzGreg Cruz has over 15 years of sales and marketing experience with high tech companies. Most recently, Cruz operated his own consulting company where he advised early stage start ups. Prior to founding his consulting company Cruz was an early team member at Ariba, a pioneer in business to business e-commerce. Cruz held numerous senior management positions with in Ariba including the Director of Pre-Sales for Europe, Middle East and Africa. Based in Europe, he worked to establish sales, marketing, and business development for the region. Prior to Ariba Cruz was a management consultant for Enrst & Young, LLP consulting to Fortune 500 companies.

Geoffey DoyleGeoffrey Doyle is CEO of GrowShapes LLC, which provides leading-edge 3D printing and scanning products and services in Silicon Valley. Starting his career in the British Army (Royal Engineers), he transitioned into venture capital and worked at Percipient Capital in London for over 10 years investing in UK technology companies. After moving to Silicon Valley he established SVForum’s 3D Printing and Scanning Special Interest Group at the beginning of 2013, the first monthly meeting forum for 3D printing related technology in Silicon Valley. Geoffrey holds a B.Eng (Hons) in Mechanical Engineering from University of Manchester (UK), an MBA from Manchester Business School (UK) and graduated from the Royal Military Academy Sandhurst.

Emanuel GerardMr. Emanuel Gerard is currently an advisor to early stage companies. He was Vice Chairman and Head of U.S. Equities at Harris Nesbitt Gerard Inc. and a Managing Director at GKM Ventures. He was a Co-founder, Chairman, and Chief Executive Officer of Gerard Klauer Mattison where he served as Director of both Investment Banking and Research. Previously, Mr. Gerard spent 10 years at Warner Communications Inc., where he was a Co-Chief Operating Officer and a Member of the Office of the President. Among other functions at Warner, Mr. Gerard was actively involved in the purchase of Atari and the investment in Hasbro. He began his career as an Entertainment Research Analyst on Wall Street, later founding Roth, Gerard & Co., where he specialized in entertainment securities for 13 years. He holds an M.B.A. from Harvard Business School and a B.A. from Brown University.

Jef HoloveJef Holove is CEO of Basis, a San Francisco company that has developed the Basis Band, the world’s first connected health and heart rate monitor wearable on the wrist. Before joining Basis, Jef was CEO of Eye-Fi from 2007-2011. Prior to that, Holove was vice president and general manager of Logitech, Inc. where he most recently led the audio and interactive entertainment business units. In this role, he managed business strategy, marketing and engineering for multiple product portfolios. He also developed entertainment business units. Holove served as director of marketing for the Europe, Middle East and Africa region and directed retail and distribution channel marketing for the Americas region. Previously, Holove held leadership positions at Labtec, Inc., which was acquired by Logitech, as well as Insight, Inc., and Hewlett-Packard Company. He received a bachelor’s degree in Communications from Purdue University.

Spencer HosieSpencer Hosie is a nationally recognized top-ranked trial lawyer for complex commercial cases. In his 20+ year career, he has won or settled cases worth almost $2 billion for his clients. In June 2005, the National Law Journal profiled Hosie as one of the 10 most successful trial lawyers in the country. Hosie’s practice covers the spectrum of complex commercial cases, with particular focus on intellectual property litigation. He currently is an advisor to the Alaska, Louisiana, and Hawaii state governments. Hosie began his legal career with the San Francisco law firm of Heller, Ehrman, White and McAuliffe, with an antitrust and securities defense practice. He started his own firm in 1985, ultimately named Hosie Rice, LLP, which specialized in intellectual property, energy, and complex litigation.

Bill JoosBill Joos is the principal of “Go to Market Consulting”, based in Palo Alto, California. He works with early-to-mid stage companies, venture capital firms and their portfolio clients to help entrepreneurs accelerate their success. In addition to one-on-one consulting, Joos conducts entrepreneurial workshops worldwide. He spent nearly 7 years as the VP of Entrepreneur Development at Garage Technology Ventures, an early stage venture capital firm that he co-founded along with Guy Kawasaki. He also held sales and marketing positions with a variety of companies, including IBM and as the Sales VP at the software division of Apple Computer.

Gideon MarksGideon Marks is a seasoned high tech executive with a deep background in finance and business/corporate development. Marks brings to Sixense strong operational and deal making experience as well as extensive connections within the venture capital and investment banking communities. During his career he has taken three companies public on NASDAQ and has led three others to successful M&A transactions. Currently Marks serves as Vice President Corporate Development at Net Optics in Santa Clara, CA. His past positions include Managing Director at Garage Technology Ventures, Managing Director at Montgomery Securities and CFO of the RAD Group of companies.

Heather Dembert RafterHeather Dembert Rafter has been actively engaged in providing legal and business development services to the digital media industry for over twenty years. She currently is the principal counsel in Rafter Marsh US which provides a wide variety of services to small to medium-sized companies. For fourteen years, she was the lead counsel for Digidesign, the audio division of Avid Technology, beginning as Director of Legal Affairs and rising to the role of General Counsel. During her time at Digidesign, the company expanded to include M-Audio and Sibelius Software. Rafter began her legal career at Gibson, Dunn & Crutcher, focusing on copyright and commercial litigation, where she represented Accolade in the ground-breaking Sega v. Accolade case, as well as LucasArts Games. Rafter is a graduate of Princeton University (A.B., Woodrow School of Public & International Affairs, magna cum laude) and Columbia University School of Law (J.D., Harlan Fiske Stone Scholar).

Hagi Schwartz20 years in several executive positions at leading technology companies including CFO of Check Point Software Technologies Ltd. and Mercury Interactive Corporation at the time of their respective IPOs.

Simon SolotkoSimon Solotko is an experienced technology marketer and product manager having pioneered enthusiast products and social marketing in the PC industry. Simon has created a direct relationship with the enthusiast community and among the world’s most exciting and watched enthusiast content shattering PC performance and gaming records. His expertise in immersive computing experiences and augmented reality has been well documented and includes demonstrations of holodeck-like experiences, the evolution of living-room entertainment, PC remote control, and central computing models. Since 2002 Simon has had roles in product, brand, and social media management at Advanced Micro Devices. From 1997 to 2002, he drove strategic and business planning for Raytheon focused on HPC, biometrics, and remote sensing. Simon holds a Masters in Finance from the University of Texas, a BA from the University of Chicago, and has studied Mathematics and Computer Science at Harvard University and Kent State University.

Robert WickRobert Wick is currently a consultant to server startup and technology companies. From 2001 and 2009, he served in various executive roles, including Senior Vice President of Strategy, at Logitech, Inc., a world leader in personal peripherals. Prior to 2001, Wick was President and CEO of Labtec, Inc. a leading developer and marketer of high technology peripheral products and accessories for computing, communication, and entertainment. Wick has extensive experience in executive management, mergers and acquisitions and business development.




















NEWSsixense
  • Hands-On with Sixense STEM

    "The inventors of Razer's Hydra controller technology have a new motion-tracking system..."    Tested

  • MakeVR will let you design a 3D object with your hands

    "You may soon no longer need to master complicated design software to dive into 3D printing."    VentureBeat

  • MakeVR: a virtual space to quickly produce 3D designs

    "When a design is complete, it can be sent directly to a 3D printer without any post-processing required."    GigaOm

  • MakeVR Wants to Make 3D Design Easy

    "The software’s newest feature is its most impressive. Sixense will introduce collaborative modeling..."    Popular Mechanics

  • Hands-on with Sixense’s MakeVR

    "Can't find the perfect gift for your grandmother's birthday?
    Just make it."    Engadget

MEDIAsixense
  • Introducing the STEM System

    A modular motion tracking system for the most intuitive interaction with video games, virtual reality, and more.

  • Sixense STEM Hands-On

    Engadget tries out the Sixense STEM prototype with Sixense Creative Director Danny Woodall

  • STEM Five-Tracker Demo

    Danny Woodall uses five wireless prototype trackers to control a humanoid avatar…

  • Demo of MakeVR (Engineering TV)

    Sixense wants to make 3D modeling and design accesible to everyone, anywhere, collaboratively…

  • 3-Tracker STEM Prototype

    An early prototype of our wireless STEM System used for head tracking with the Oculus Rift.